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Published on October 28, 2008 By SEB9 In Sins Modding

I'd like to remove the Free Capital Ship at the beginning of a game, for my Mod, but can not seem to work out how to do so. I note that Galaxy Forge has a Boolean Field that preports to Turn On/Off the Free Capital ship, but looking in the Map file shows the field to be dealing with Setting the 1st Capital Ship as the Flagship instead.

Any help would be appreciated.


Comments
on Oct 28, 2008

It is actually that line in the map file. The isFirstCapitalShipIsFlagship is the toggle for the free capital

I guess they put it in the map file to allow for creating some different starting conditions on individual maps, rather than a global setting in gameplay.constants.

on Oct 28, 2008
It is actually that line in the map file. The isFirstCapitalShipIsFlagship is the toggle for the free capital
Sorry but I have to disagree, I have even changed that field in several of the default maps but alas the Free Capital ship remains.
on Oct 28, 2008

You must've done something strange. I tried tried changing it for Agamemnon's Bounty (first map on the file list) and the first capital ship was not a freebie.

on Oct 28, 2008

Can you post the line as you used it to get it to work; and I'll compare it to what I did...

In fact here's my line, as I have changed it in the map Derelict: isFirstCapitalShipIsFlagship FALSE

on Oct 28, 2008

Yep, that's exactly what mine reads. You did change the map in the installation Galaxy folder, right? It doesn't read maps from a mod folder, I don't think.

on Oct 28, 2008

Yes, this is the map that the game installs, in the folder that it installed it to...

I'm going to jump over to the Dev .exe of SINS, so maybe I can find something via the debug stuff...this is not the only thing that just does not seem to work for me...

Many other ideas or suggestions?

on Oct 28, 2008

you try using more than one map (personal custom maps included?)

 

on Oct 31, 2008

Well, still no luck here.

I've now done a clean install, fresh download, deleting both directory structures related to the game and did a reboot inbetween the uninstall/deleting and the fresh download and install.

I've set 3 custom maps to False, and changed 4 of the default Small maps in the same manner.

But alas, the Free First Capitalship remains...

Any further suggestions anyone?

on Oct 31, 2008

I'm scratching my head on this one. I guess it warrants a very stupid question: you are saving the maps, right?

on Oct 31, 2008

No question is ever stupid...Yes I am saving and also reopening the map in a different text editor to confirm the change in boolean value.

I guess this does warrent this question though - Are you sure that this particular setting is the one that determines the status of the 1st Capitalship as Free?

on Oct 31, 2008

Yes, beyond a doubt. It's the only thing I changed in the map.

*scratches head some more*

on Oct 31, 2008

Its got me too.

The only reason I want to make the change is that with my mod active the AI can't seem to handle the fact that its got a free captialahip and needs to build 8 Mil Research orbitals to research Capitalships first. Or more accurately it starts the game building Mil Research orbitals and a Capitalship Shipyard - and thats it...nothing else. It of course runs out of resources after 2 Mil Research Orbitals and the shipyard.